AI Insights · Timothy · July 2021
Top 5 City Building Games on iOS in Serbia: Q2 2021 Performance
Discover the performance trends of the top 5 city building games on iOS in Serbia during Q2 2021, including revenue and download metrics.
During the second quarter of 2021, the top 5 city building games on iOS in Serbia exhibited varied performance in terms of weekly revenue and downloads. Here’s a closer look at their metrics:
SimCity BuildIt saw a relatively stable revenue trend throughout the quarter. The weekly revenue ranged between $28 and $38, peaking at $38 in the final week of June. The app’s weekly downloads fluctuated significantly, starting at 42 in late March, dropping to a low of 5 in mid-May, and then recovering to 29 by the end of June.
The Tribez: Build a Village had a more volatile revenue pattern. It peaked at $37 in mid-April and early May but experienced multiple dips, ending the quarter at $11. Download data was sparse for this app, with only a single instance of 6 downloads recorded in mid-April.
Bud Farm: Grass Roots experienced a noticeable spike in weekly revenue, reaching $65 in late May. Otherwise, its revenue generally ranged between $8 and $21. There were no recorded downloads for this app throughout the quarter.
Pocket City maintained a steady revenue stream, fluctuating between $9 and $20. The highest revenue was observed in mid-May. Similar to Bud Farm: Grass Roots, there were no download metrics available for this game during the quarter.
Rise of the Roman Empire. Rome showed consistent revenue figures, mostly oscillating between $9 and $18. The highest revenue was $18, recorded in mid-May and mid-June. No download data was available for this game during the quarter.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.